CHROMATIC FUNBY YOUENS
Dotwing illustrated cover

AI sky shooter

Dotwing

Build a smiling OpenAI Dot, suit up in your own plane, and fly four scrolling sectors for AI supremacy: floating islands, coral mesas, a neon city and a crystal nebula. Grok, Claude, Gemini and Muse send their emblem fleets and four giant bosses. Collect tokens, trigger a token burst, recruit wing dots and upgrade your plane between sectors.

Download GBC ROM ↓

THE CONTROLS

D-pad / ArrowsFly
A / X / SpaceHold for precision flying
B / ZToken burst
Start / EnterPause; launch from the hangar
B / ZEdit Dot from the hangar
M / SelectSound

Defeat all four rival lab bosses. Your plane fires automatically. Chain defeats for multipliers, grab coins, power, repairs, turbo bolts and wing dots, then spend banked tokens on permanent wing gun, hull, reactor and ally upgrades. The Dot builder saves your shape, color, face and gear together with your upgrades and best score.

Actual Dotwing gameplay

Actual cartridge pixels.
160 × 144. Every one counts.

CHROMATIC / 12COLOR SYSTEM
LOADING

Keyboard, touch, or connected gamepad. Your next round is waiting.

Inside the cartridge

A native 60 Hz engine in C and hand-written SM83 assembly: four streamed sectors built from deduplicated scenery stamps with sideways parallax, CGB DMA for map and HUD rows, 96 x 56 bosses painted on the background layer and scrolled whole, palette fades instead of switching the LCD off so the screen never flashes white, an MML music driver in the VBlank interrupt, and checksum-protected battery saves. Native pixel artwork and synthesized sound, running from a 128 KiB Color-only cartridge. Your pilot, token balance, upgrades and best score save to battery-backed cartridge memory.